Tip 1 |
Tip 2
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Tip 3 An additional weak hand tip from Des Lilley By playing table tennis with the weak hand which greatly improves eye and hand coordination, something I picked up in Ecuador over a few drinks with other Regional Directors, it is being used in their Junior training programs |
Tip 4 |
Tip 5 To practice shooting on the move, stick a patch onto a wall and try and keep your dot or front sight inside the area of the patch. Keep your knees bent and backs straight |
Tip 6 |
Tip 7 Don't expect to improve dramatically by simply shooting stages week after week. You must practice the elements separately and use the weekly stages as an indicator as to how well you're practicing and what you have to concentrate on. Remember that if you don't regularly practice your accuracy it will deteriorate over time |
Tip 8 After shooting a stage, replace the used magazine into your mag pouches backwards, that way you won't try and go through a 32 round stages with 28 rounds 'cos you forgot to reload (mentioning no names....) |
Tip 9 |
Tip 10 Don't change your stance when shooting strong hand or weak hand only. Using your usual freestyle stance will make sight acquisition and muzzle control much easier |
Tip 11 It's not how fast you can move, it's how quickly you can get there ready to shoot |
Tip 12 Never try and compete against other people at a match. You have no control over how well they shoot. Your only opposition is a series of stages, and it is up to you to extract as many points as quick as possble from them. Concentrate on your own perfromance, not that of others |
| Tip 13 Check your grip. Is the heel of your left hand in contact with the grip of the pistol? Try and ensure that you have skin contact with the entire circumference, this will aid recoil control and consistent aiming |
| Tip 14 From time to time, set up some seemingly impossible shots at the range. Take your time and make the shots, misses are NOT acceptable. By doing this you will increase your self-belief in your ability to make tight shots. |
Tip 15 Shooter 1 - Hit factor of 10.52 (60 divided by 5.7) Shooter 2 - Hit factor of 10.73 (44 divided by 4.1) Shooter 2 wins by thinking outside of the box |
| Tip 16 On each stage that you shoot, see what type of timer the R.O. is using and how he/she is using it. Is it an instantaneous or random countdown activation? Does the R.O. tend to go with a short delay? Make sure that you are not surprised when the buzzer goes off, but ready to start shooting. |
| Tip 17 When shooting swingers, work out where the target is going to the easiest to shoot and select something in the background at this point to aim at, then simply pick up this point during the course of fire and wait for the swinger to arrive |
| Tip 18 When walking through a stage, start to remember exactly where the targets are, especially the first one that you intend to shoot. This means that you will be in a position to shoot as you are coming in, rather than after you've arrived |
| Tip 19 Learn to maintain your speed throughout a match. Quite often after shooting a good stage you will be tempted to try to go even faster - this is the main cause of inconsistent performance |
| Tip 20 Never actually try and win a stage, this will lead to you pushing too hard and will inevitably lead to mistakes and misses. Often match winners don't win too many stages but are in the top 3-4 in all stages |
| Tip 21 When shooting windmill-style moving targets, always shoot to the side where the target appears from the top. This way you can clearly see it appearing and gauge your timing. If you choose the side where it appears from the bottom your vision is obstructed by your pistol |
| Tip 22 Never put your pistol inside ports or windows. Not only does it increase your dwell time it is quite common for an ejected case to ricochet off of the port surround back into the open ejection port, causing a jam |
| Tip 23 When planning how to shoot a stage, ensure that you use a visual trigger to perform a magazine change rather than just, "I'll drop the mag when I leave that position". This way programs your sub-conscious to "automatically" drop the mag when your eyes see the "trigger" - (can be anything, a piece of wood, a prop, a mark on the ground, etc) |